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 Post subject: Mission Kursk Patch 1.4
PostPosted: Fri Jul 07, 2006 7:47 pm 
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Active Gaming have this evening released the long-awaited patch 1.4 for Mission Kursk
As well as providing map and script fixes for the campaign, patch 1.4 also brings two new single player maps, played on the Russian side, and two multiplayer maps. The patch also enables access to Mission Kursk units in the Blitzkrieg map editor.

Below are the contents of the Readme file:

Bug Fixes Patch 1.4

Mission Related

1) Mission SM 2 Cherkasskoe: Fixed a scripting error that prevented the Russian armoured counter-attack to appear if the player did not attack Cherkasskoe with units from 11th Panzer.
2) Mission SM 6 Road to Prokhorovka: Fixed a scripting error that would not allow the mission to finish after completion of all objectives if "bogus" AI units appeared around supply dumps after the objective location had been cleared.
3) Mission RM1 Rzhavets: Re-balanced mission by removing engineer truck thus preventing player from laying extensive minefields before the German attack.
4) Mission NM4: Corrected "passability" on Pontoon Bridge.
5) Mission SM5: GD to the Rescue: Corrected scripting error that under certain conditions allowed player units to enter Tolstoe Woods before Russian Reinforcements arrived.

Unit Related

1) Increased the passability rating for the Opel Blitz Cargo unit. At times this unit became stuck on certain terrain and thus may have been the cause of memory conflict crashes.
2) Fixed the wondering nature of self-propelled AA units such as the Sdkfz 10/4 and Sdkfz 7/1. These units will now remain stationery and will not chase after enemy planes.
3) Increased the vulnerability of the German open top SP guns such as the Marders.
4) Increased the traverse rate of the GAz AA mounted Machine guns, thus making it easier to engage enemy planes. Also increased it speed, but reduced its passability rating.
5) Amended the reload rate for certain Russian artillery pieces.
6) Increased the armour rating for the Russian Studebaker trucks.
7) Amended unit data files for several German Pz III's to reflect additional side armour plates correctly.
8) Corrected the weight parameter for the Panzer IVH. And amended several of the Panzer IV's data files to reflect correct spaced armour ratings.
9) Adjusted the range of several artillery pieces so that they no longer have a blind spot between direct fire and indirect fire.
10) Corrected sighting parameters for the Russian T34 "Guard" unit.
11) Fixed the Gaz 67 and Lend lease Willy Jeeps so that they can now tow light guns.

Added Features

1) Two new Russian single player missions, covering the Russian counter-offensive after Kursk to capture Kharkov.
2) Multiplayer enabled with one Assault & One Flag Control MP map.
3) Mission Kursk units and new buildings/objects can now be accessed via the MAP EDITOR to create both new single player and Multiplayer maps.

MP Play

The Multi-Player maps have been extensively tested and are stable playing over a LAN or Internet connection. However, players must make sure that they have a clean install of the original Blitzkrieg game and have exactly the same update files in the Mission Kursk Data folder.

MP play has also been successfully tested using the Stalingrad ailogic file.

Potential "Wrong Resource" Error Messages

If you are experiencing these messages while attempting MP play, it most likely means you have a conflict of data files. You will need to re-check that you have a clean install of Blitzkrieg and Mission Kursk.

If you are still experiencing these messages there maybe an issue with the localisation of the Mission Kursk installation. For example if you are trying to play against a gamer with a German install and you have an English or French. Presently we have no fix for this issue.

Potential "Sync Errors"

These will occur during games that have successfully connected. They have a variety of causes, with the most common listed below:

1) Using differing ailogic files.

2) Using differing data files.

3) High Ping rates.

Download Patch 1.4 (10MB)

Note: this is the English language version.


Last edited by [BKP] on Wed Aug 09, 2006 4:00 pm, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jul 07, 2006 10:39 pm 
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Location: Finland
no gamespy or any other game search system ?


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 Post subject:
PostPosted: Fri Jul 07, 2006 11:21 pm 
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We are looking into adding Gamespy. Will report back as soon as we know either way.


Adrian Taylor
http://www.activegaming.org

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 Post subject:
PostPosted: Sat Jul 08, 2006 7:58 am 
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Thank You Active Gaming!

Seems like this community has forgotten how to say thanks for anything. Mods, maps and add-ons all take a lot of work to produce are what most visitors to this site actually want, but there seems to be a trend that when something is released it either gets no comments or gets some whinging comments about what it doesn't include or a long exchange based on someone loading the new release into the wrong folder. :(

Anyone reading my past posts will know that I am biased about this one because I think the AG mods are the best thing to happen to Blitzkrieg: but I will say it again : thanks for bringing out a patch, for fixing things and for activating the editor :D . Can't comment on the MP as it doesn't appeal to me but I'm sure it was a big job getting that to work.

Lots of people on this forum get very excited when there is a new unit announced for a Mod, well here are dozens of new units and squads to play with. So hopefully the community's map makers will be inspired and start making use of the challenging features Kursk offers.


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 Post subject:
PostPosted: Sat Jul 08, 2006 11:33 am 
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Location: No. Virginia
Thank you for your continuing support of this outstanding mod. :D

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 Post subject:
PostPosted: Wed Aug 09, 2006 3:12 pm 
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A revised version of patch 1.4 is now available. The revision adds GameSpy support and two new multiplayer maps.
Several hours of testing enables me to confirm the quality of the new maps Thumps Up

Also, the patch is available in French and German for the first time:

Patch 1.4 (English)

Patch 1.4 (French)

Patch 1.4 (German)


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 Post subject:
PostPosted: Wed Aug 09, 2006 4:31 pm 
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Location: France, Normandie.
Thanks a lot ! =D>

The 2 maps on the russians side are fantastic Thumps Up

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 Post subject:
PostPosted: Wed Aug 09, 2006 10:09 pm 
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Hi there.

I have come over here hoping to find some multi-players of Mission Kursk.
I also tested the maps with Lee and the team, great fun. :)

It truly is an awesome multiplayer game.


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 Post subject:
PostPosted: Thu Aug 10, 2006 8:28 pm 
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If you have already installed the original English 1.4 patch you may just want to download the following GameSpy.pak file that updates the original patch.

http://www.activegaming.org/Project_Kur ... amespy.pak

Just place the pak file in your Blitzkrieg\Run\Mods\Mission Kursk\Data directory.


Adrian Taylor
ACTive Gaming

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 Post subject:
PostPosted: Sat Aug 12, 2006 4:34 pm 
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Question I get the following when installing the Kursk 1.4 patch should I overwrite?

Mission Kursk 1.4 Patch Install Program
One or more files are write protected. Do you want to overwrite them anyway?"

pooch


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 Post subject:
PostPosted: Sat Aug 12, 2006 9:35 pm 
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Hi Pooch,

No problem, just overwrite them.


Adrian Taylor
http://www.activegaming.org

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 Post subject:
PostPosted: Sun Aug 13, 2006 1:13 am 
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OK Thanks Adrian.

pooch


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 Post subject:
PostPosted: Sun Aug 13, 2006 1:02 pm 
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I just played mission kursk online , must say very very nice , forme personally much better than when i play onlly bk online, any way Adrian beatet me lol , thanks for that Adrian... :lol: 8)

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 Post subject:
PostPosted: Sun Aug 13, 2006 1:35 pm 
hello ...do I need to have the Kursk 1.3 patch installed before Iinstall the 1.4 patch??


R


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 Post subject:
PostPosted: Sun Aug 13, 2006 1:40 pm 
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I dont think so ...

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 Post subject:
PostPosted: Sun Aug 13, 2006 2:29 pm 
ok m8...


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 Post subject:
PostPosted: Sun Aug 13, 2006 2:34 pm 
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Hi Razorprod,

Kursk 1.4 includes all the bug fixes and game enhancements from 1.3 through to 1.4. Thus, if you already have an earlier patch installed 1.4 will update all the appropriate files.

Hope to meet you and many others on the Battlefield KoenigsTiger. Would be good to arrange a regular date & time for playing MP for all players.


Regards


Adrian Taylor
http://www.activegaming.org

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 Post subject:
PostPosted: Sun Aug 13, 2006 2:42 pm 
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Very nice idea , but onlly for info , i am Tiger1-AusfE when i play online :)

Make a date when we gona play again , just post it here and we will play any time ...

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 Post subject:
PostPosted: Sun Aug 13, 2006 4:45 pm 
THANX M8 !!!!!

R


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 Post subject:
PostPosted: Thu Aug 17, 2006 9:22 pm 
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Definetly missionkursk is better for online playing. :D

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